Mind map to our game


Here you can see a little mind map/flow chart about our game. 

Since it will be a 2D Metroidvania, it is important to us that the target audience fits accordingly. They should be curious and attentive to small details, also like this genre and ideally not be a gaming newbie anymore (for newbies the game could be a bit too hard and therefore quickly boring). 

In addition, the game should have a learning effect, namely the infamous "butterfly effect". Everything you do in the game has a direct effect on the environment - the world itself, but also on the NPCs and their attitude towards you. So it can be that you let the environment and its inhabitants die quickly and the game is over afterwards, or you keep the balance and experience more story in return. How much story you really want to experience is up to you. Because it is important to us: there is no good and no evil, only a palette of gray shades and every being does what it thinks is right - just like you. 

We will try to update the mind map again and again to keep you up to date :)